GTA 6's PC release may come sooner than anticipated, according to former Rockstar North technical director Obbe Vermeij, because Rockstar and publishers Take-Two will be concerned about losing money to unofficial generative AI clones of the PS5 version, once it launches on 19th November. In general, Vermeij thinks that how to avoid having your games duplicated by chatbot herders is "the big question" right now for devs and publishers, particularly those who don't have the means to enforce their intellectual property dominions as vehemently as Take-Two do for Grand Theft Auto.
Speaking to me during a wide-ranging chatathon, Vermeij reflected on the early days of Grand Theft Auto development at Rockstar North in the 90s, and how the Noel-and-Liam-Gallagher-esque relationship between PC and console gaming has evolved. He shared a sweary anecdote about the company's difficulties getting the original GTA 1 to look the business on Sony's PlayStation. Read more

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