Category: Gaming

  • TMD’s keyless bike lock is a $280 solution to a $60 problem

    I've seen lots of so-called "smart" bike locks over the years, but none so far could justify the added cost. A newcomer that got its start securing ATMs for banks is trying to change that. There's nothing wholly unique about the TMD Chain Lock, but the combination of materials, performance, and insurance-friendly ART-2 certification makes […]


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  • The Sunday Papers

    Sundays are for hopping over stepping stones across a river. There's a stone missing in the middle. Immediately, a quest decision prompt flashes up before my eyes, offering three choices: turn back in humiliation; attempt the leap and risk perishing in the writhing waters, leaving this week's Sunday Papers unfinished; or pile up smaller stones into a rudimentary foothold – an alteration of the river's flow that will surely lead to calamity miles downstream in the Humber Estuary. Urgency is added by the arrival of swarms of flies.
    I chickened out and turned back in the end, but not before taking a lovely photo. Anyway, here are some things to read. Read more


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  • Ad-free streaming is a luxury now

    This is The Stepback, a weekly newsletter breaking down one essential story from the tech world. For more news about the streaming industry, follow Emma Roth. The Stepback arrives in our subscribers' inboxes at 8AM ET. Opt in for The Stepback here. How it started Streaming was once a reprieve from cable. Not only could […]


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  • Nest’s quest to fix your thermostat

    The founding story of Nest is pretty much a perfect tech myth. A legendary product maker (in this case, Tony Fadell) helps create one of the most successful products ever (the iPhone) and then rides off into the sunset to enjoy the rest of his life, only to have an experience that drags him back […]


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  • Visual novel Coffee Talk Tokyo serves up an image of 'Cool Japan,' but not much more

    Coffee Talk started out as a slice-of-life visual novel casting you as a night-shift barista serving Seattle’s uniquely magical residents, from elves to vampires to succubi, hearing out and advising their whims and woes over steaming cups. Its strength was not just in the individual lines of dialogue spouting from these monsters (affectionate), but also in how those were placed within the context of Magical Seattle: a thread of societal distaste towards interspecies relationships, for example, is held taut through several characters’ arcs, not just in the two characters whose parents explicitly disapprove of them for it. Opinions and arguments towards the ills facing this world are treated with the weight they deserve, acknowledging the fluidity of both public opinion and the problems themselves.
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  • Phasmophobia delays highly-anticipated 1.0 launch to 2027 as it "prioritises quality over speed"

    Phasmophobia maker Kinetic Games has revealed its new roadmap, confirming ghostbusters can expect the reworked Willow Street map by the end of July, "two major quality-of-life updates", and confirmation that the hugely anticipated 1.0 release has now slipped to 2027. Read more


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