The impact of generative AI upon PC gaming has proven controversial, which is my balanced journalist way of saying it’s been horrible. Players are widely repulsed by genAI material, developers and even some publishers are increasingly wary of its temptations, and in a rush to build the requisite infrastructure, component shortages have ravaged the hardware market. Nonetheless, EVE Online devs Fenris Creations – formerly CCP Games – have become dead keen on robot brains, and what they might be might be able to think up for EVE itself.
Earlier this month, a newly independent Fenris announced a "research partnership" with Google DeepMind, the search giant’s AI research division, that would see DeepMind take a minority stake in the company while training its AI agents on a separate, offline version of the longstanding space MMO. Days later, Fenris CEO Hilmar Veigar Pétursson sat onstage with DeepMind co-founder Adrian Bolton at the annual EVE FanFest conference to discuss the partnership, in a presentation that left the concrete plans of what it means for EVE still broadly vague – yet seemingly against the run of wider sentiment, escaped any signifi
Category: Gaming
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"They have the biggest bullsh*t detectors on the planet": How the unlikely EVE Online x Google DeepMind AI partnership landed with players
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SpaceX gets $4 billion contract to build missile-tracking ‘Golden Dome’ satellites
The Pentagon awarded SpaceX a $4.16 billion contract to build missile-tracking satellites linked with President Donald Trump's planned "Golden Dome" defense system, as reported earlier by Bloomberg. In an announcement on Friday, the US Space Force says the sensor-equipped satellites will allow it to detect and track targets from space. The Elon Musk-owned SpaceX – […]
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Nvidia, Microsoft, and Arm are all teasing Nvidia’s new N1X laptop processors
It's the world's worst kept secret that Nvidia is about to announce its own Arm-powered laptop chips at Computex this weekend, and now Microsoft, Nvidia, and Arm are all openly teasing the announcement. The Windows and Nvidia GeForce accounts on X both posted "A new era of PC" earlier today, and now Arm has followed […]
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What we've been playing – "The following day, I kid you not, our TV broke"
Hello and welcome back to our regular feature where we write a little about the games we've been playing. This week, Marie pootles around Japan in whatever season it happens to be; Victoria suspects her husband of breaking their TV; Chris walks the one-way street of Warhammer 40K miniature addiction; and Bertie enjoys being a secret agent. Read more
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What are we all playing this weekend?
This weekend, I’m going to a not particularly good football stadium to watch assorted famous people play not particularly good football. No, not the average [team you don’t like] match, but Soccer Aid. Why isn’t there a Games Aid, huh? Oh, there is. And they do great work, from the looks of it. Maybe one day we’ll use our own games-playing powers for good, but for now, it's just the following:
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007 First Light review – a flowing thriller that blends occasional sandboxy spying into an exotic rollercoaster ride
007 First Light is built on the bones of IO Interactive’s Hitman, and makes no effort to hide that fact. But it’s far from just Agent 47 in a wig and doing his best posh English boarding school accent. The section that properly convinced me of this, ironically, is when First Light gets closest to resembling one of Hitman’s murder sandboxes.
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