Zero Parades: For Dead Spies wants you to question the price of forgiveness. After leading a crew of spies through a failed operation, protagonist Cascade is willing to pay whatever amount is needed to reestablish contact not just with fellow agents, but with the friends she let down. After being "frozen" for five years and […]
Category: Gaming
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Zero Parades: For Dead Spies is both bootleg Disco Elysium and a spirited interrogation of fake culture in all its guises
For many players, Zero Parades: For Dead Spies will never be anything other than a seedy clone of ZA/UM's reputation-making Disco Elysium – a soul-sucking forgery of a doomy leftist masterpiece, whose original lead writers and designers have been ousted by scheming executives. It's appropriate then, that, Zero Parades proves obsessed with clones, forgeries, bootlegs, and the ways in which these entities can be wielded for erasure and displacement. Its opening third is a comical squabble over notions of authenticity and (thereby) identity, an interrogation of connoisseurship and the notion of the 'genuine article' as vectors for assimilation.
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Zero Parades: For Dead Spies review
One of the first things I learn about myself in Zero Parades is that I'm a fuck-up – an omnishambling bad omen with cropped hair and unfair cheekbones. Before I was put on ice, I was supposedly one hell of a spy. But that was then, and this is now. The veteran spy fallen from grace is not a new story, but in careful hands, it is almost always a great one. There are so many tiny little things that go right and wrong for an agent in the field: an indifferent tsunami of luck and skill and wildcard entropy that keeps going until the last plastic domino lands on the worst outcome. This is how I end my story as Cascade, an operant who looked her mistakes square in the eye, and believed that maybe, just maybe, the dice and the stars would align for her. They didn't. Read more
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How to unlock Modification Station in Subnautica 2
The Modification Station allows us to improve our tools in Subnautica 2 vastly, and we can take its help to explore the late-game content in the current early access build. We can use the station to improve our Tadpole submarine by finding the upgrades. We can also use it to upgrade tools like the Sonic Resonator.
The first task is to unlock the blueprint.
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Modification Station blueprint location in Subnautica 2
How to use Modification Station in Subnautica 2Modification Station blueprint location in Subnautica 2
To unlock the Modification Station, you'll have to scan just one blueprint. You can find the blueprints at multiple locations, but I have stated the easiest one in this guide. To reach this location, you won't need any advanced tools. However, I recommend using the Wakemaker to cover the distance more quickly.
Screenshot by Destructoid
Head 1300m from the lifepod to the east. Stick to East on the compass, and you'll find the Alien Ruins. You'll find the Research Outpost at about 140m depth (to the left of the large alien tower at the location). If you've dived too deep, just use the space bar to elevate yourself.
Head in through the entr
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Time to re-Kinect? Sell-out family console Nex Playground is about to release in the UK and Ireland
Nex Playground, the family-focused and camera-based console that's had considerable success in the US, is about to be released in the UK and Ireland. Pre-orders begin today at Amazon, Argos and Smyths Toys, and the Nex Playground will launch at an unspecified point in late June. Read more
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Bad, Bad, Bad, Bad Roommate
The wildfires that would come to engulf Los Angeles had just begun to burn when Frankee Grove finally admitted to herself that she needed a roommate. It was January 2025, and Grove, then 42, had recently broken up with her boyfriend of six years. They had lived together in a two-bedroom Spanish bungalow on a […]