AMD, the company that designs the chips inside Xbox and PlayStation consoles, made a big announcement this week: it's bringing the latest version of its advanced, AI-driven image upscaling technology, FSR 4.1, to Xbox Series X, Series S, and handhelds ROG Ally and Ally X. Read more
Category: Gaming
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Here's our second wave of Xbox Game Pass games for October 2026
Microsoft has revealed the second batch of games coming to Xbox Game Pass this month, and there are few genuine corkers, including the console debuts of The Séance of Blake Manor and Mouthwashing, and the addition of Final Fantasy 7 Remake Intergrade – which only arrived on Xbox earlier this year. Read more
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Xbox Cloud Gaming’s pay-as-you-go option starts at $3.99 for 10 hours
Microsoft announced last month that it will let anyone access Xbox Cloud Gaming in November, without the need to subscribe to Xbox Game Pass. The new pay-as-you-go model will require players to purchase bundles of cloud hours, and now Microsoft is revealing today that bundles will start at $3.99 for 10 hours of cloud playtime. […]
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CD Projekt Red details new Cyberpunk 2077 update – adding dual-wielding, cross-platform mods, Edgerunners story quests, and more
CD Projekt Red has detailed the substantial update coming to Cyberpunk 2077, revealing a new dual-wielding skill for pistols and revolvers, cyberware customisation, cross-platform mod support, and a brand-new Edgerunners-related story quest featuring voice actors from the Netflix anime show. Read more
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"AI is a technofascist, anti-human and anti-art project", says creator of lefty tech satire Future? No Thanks!, before explaining why he used it anyway
Prominent capital-p Political game developer and left-wing academic Paulo "Molleindustria" Pedercini has revealed that he used generative AI tools for aspects of recent ecosocialist satire Future? No Thanks!. According to Pedercini, "a tiny fraction of its code was written with AI support" towards the end of the project, specifically to assess and fix bugs.
The game also uses text-to-speech voice-acting for a couple of characters, generated with ElevenLab software, with Pedercini noting that the characters in question are intended as a spoof of wonky artificial intelligence. He insists that none of the game's art or writing is AI-generated. These insights arrive weeks after the game's Steam release, which was delayed due to Valve's concerns about sexual material. Back then, there was no genAI disclosure on the game's storepage. There is one now. Read more -

Cyberpunk 2077’s update for Edgerunners 2 brings mods to PS5, Switch 2, and Xbox
Cyberpunk 2077 is getting a big new 2.5 update that, among other features, brings cross-platform mod support to consoles and content inspired by the new season of the Cyberpunk: Edgerunners anime on Netflix. There's a lot to unpack in the full patch notes. The Edgerunners-specific content includes a new side quest, a gear set based […]
