That there System Shock remake sure seems to have had one of the weirdest developments on any game around. There's the fact it took so long (almost eight whole years) having been delayed numerous times, but also the fact that at one point the FBI was called in on developer Nightdive. And now, it turns out that a group of devs within the studio banded together to form a sort of secret group to actually get it made.
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Category: Gaming
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"Hell or high water": the System Shock remake's co-director on the sneaky step taken to get the game made
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You can now use the Game Boy Camera with your phone
The $50 GB Operator is an accessory that lets you connect, play, and authenticate Game Boy, Game Boy Color, and Game Boy Advance cartridges on PCs and other devices. Now it's getting some new functionality for the Game Boy Camera. After turning the Game Boy Camera into a charmingly awful desktop webcam two years ago, […]
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Valve is so behind on Steam Controller orders that some won’t ship until 2027
Valve has some good news and bad news about Steam Controllers. The good news: If you make a reservation for a Steam Controller, the company will now show you one of three estimates of when you'll be able to actually order your gamepad: by September 2026, by December 2026, or sometime in 2027. The bad […]
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God judged me for killing someone in Meaningless Random Numbers but I owe the devil some money so what else could I do?
In front of me is a single die. It costs me a bit of money to roll it, but I get a four, so I get four dollars, so I'm making a profit all the same. It costs me a bit more to roll this time. I do it anyway, and I get a bit more money, and more importantly experience points. After a while, I'm able to add in another die. You know what that means: more money. And I need the money, because I owe the devil a good few hundo. This is Meaningless Random Numbers, an incremental horror game where god is watching you.
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Fired Rockstar developers can bring blacklisting claims against the GTA 6 developer, UK tribunal rules as final trial looms
An employment tribunal in the UK has ruled against striking blacklisting claims levied against Rockstar Games by staff the GTA 6 studio abruptly fired last year from ongoing legal proceedings between the two sides. The staff were let go in autumn last year, with Rockstar subsequently claiming that they were fired due to the leaking of "confidential information" via a public forum. The IWGB Game Workers Union, representing the ousted workers, have accused Rockstar of union busting over the firings.
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Unreal Engine 6 has a novel idea: you using your Fortnite skins in other Unreal games and vice versa
Epic Games has detailed some of the features in its next generation Unreal Engine – Unreal Engine 6 – and one of the ideas it's testing is the ability for players to move their Fortnite skins into other Unreal Engine games, and for other Unreal Engine games to put their skins into Fortnite. Read more