We're a little over one week on from the launch of Mortal Shell 2, a game that Jeremy liked quite a lot. But the work of a developer is never done these days, what with the advent of the internet and patches 'n' all. A balance patch arrived on launch day, but the Soulslike has now received its first full update, bringing a whole lot with it.
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Category: Gaming
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Mortal Shell 2 gets its first major update, adding in extra beacons, useful new items, and making riposte damage scaling actually work
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Squadron 42 delayed to 2027, with Star Citizen dev blaming GTA 6
Cloud Imperium Games has delayed Squadron 42, its long-in-development Star Citizen spin-off, to Q2 2027, with studio boss Chris Roberts arguing the game would be drowned out by GTA 6. Read more
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World of Warcraft private server Project Ascension confirms shutdown in "mutual agreement" with Blizzard
The Project Ascension team confirms its World of Warcraft realms will be shut down in early September, following an agreement with Blizzard.
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Star Citizen spinoff Squadron 42 has been delayed yet again, citing everyone going gaga for GTA 6, even if it isn't coming to PC yet
There is a big part of me that doesn't really believe any aspect of Star Citizen is real. It's never really a game I've given all that much of my attention to, the thing gives off pyramid scheme energy in a way I can't quite explain. Probably something to do with the numerous promises developer Cloud Imperium Games have made over the years that haven't always come to fruition in the way they said, or when they said, they would. And here's yet another example of that: Squadron 42, the story-based single-player spinoff of Star Citizen, has been delayed in 2027, all because of a pesky game called GTA 6.
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GE-Proton 11-6 released with updates for Wayland, PS5 Controllers and more upgrades
The community build of Valve's compatibility layer GE-Proton 11-6 is out now, bringing major new features and changes to running Windows games SteamOS / Linux.Read the full article on GamingOnLinux.
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Rockstar says GTA 6 runs at 30 FPS, while it's reportedly unsure about a 60 FPS performance mode
UPDATE 3.30PM BST: Performance perfectionist Digital Foundry has scrutinised the latest GTA 6 trailer (which can be downloaded for a closer, purer appraisal) and said that on this evidence it looks like GTA 6 is running at 1440p natively on PS5 and maintains "a relatively stable and well-paced 30 FPS output with only very occasional single frame drops". However, the downloadable video being "a 30 FPS asset" means there could be more unseen frame drops, apparently. Read more